FMeshPaintStaticMeshComponentAdapter::AddReferencedObjectsGlobals

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintStaticMeshAdapter.h

Include

#include "MeshPaintStaticMeshAdapter.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintStaticMeshAdapter.cpp

Syntax

static void AddReferencedObjectsGlobals
(
    FReferenceCollector & Collector
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss