FMeshPaintStaticMeshComponentAdapter::ApplyOrRemoveTextureOverride

Applies or removes an override texture to use while rendering the meshes materials

Windows
MacOS
Linux

Override Hierarchy

IMeshPaintComponentAdapter::ApplyOrRemoveTextureOverride()

FMeshPaintStaticMeshComponentAdapter::ApplyOrRemoveTextureOverride()

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintStaticMeshAdapter.h

Include

#include "MeshPaintStaticMeshAdapter.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintStaticMeshAdapter.cpp

Syntax

virtual void ApplyOrRemoveTextureOverride
(
    UTexture * SourceTexture,
    UTexture * OverrideTexture
) const

Remarks

Applies or removes an override texture to use while rendering the meshes materials

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