| IMeshPaintComponentAdapter::GetComponentToWorldMatrix()
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Module |
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Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintStaticMeshAdapter.h |
Include |
#include "MeshPaintStaticMeshAdapter.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintStaticMeshAdapter.cpp |
virtual FMatrix GetComponentToWorldMatrix() const
Returns the Component to World matrix from the Mesh Component