FPerLODVertexColorData

Struct used to store the color data copied from mesh instance to mesh instance

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h

Include

#include "MeshPaintHelpers.h"

Syntax

struct FPerLODVertexColorData

Remarks

Struct used to store the color data copied from mesh instance to mesh instance

Variables

Name Description

Public variable

TArray< FColor ...

 

ColorsByIndex

Public variable

TMap< FVector, ...

 

ColorsByPosition

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