IMeshPaintComponentAdapter::DefaultApplyOrRemoveTextureOverride

Default functionality for applying or remove a texture override

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/IMeshPaintComponentAdapter.h

Include

#include "IMeshPaintComponentAdapter.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/IMeshPaintComponentAdapter.cpp

Syntax

static void DefaultApplyOrRemoveTextureOverride
(
    UMeshComponent * InMeshComponent,
    UTexture * SourceTexture,
    UTexture * OverrideTexture
)

Remarks

Default functionality for applying or remove a texture override

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