UMeshClickTool::IsHitByClick

Test if the Target is hit at this 2D position / 3D ray

Windows
MacOS
Linux

Override Hierarchy

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshSelect.h

Include

#include "MeshSelect.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshSelect.cpp

Syntax

virtual FInputRayHit IsHitByClick
(
    const FInputDeviceRay & ClickPos
)

Remarks

Test if the Target is hit at this 2D position / 3D ray

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