| IClickBehaviorTarget::IsHitByClick()
|
Module |
|
Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshSelect.h |
Include |
#include "MeshSelect.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshSelect.cpp |
virtual FInputRayHit IsHitByClick
(
const FInputDeviceRay & ClickPos
)
Test if the Target is hit at this 2D position / 3D ray