UMeshPaintingToolset::ApplyVertexColorsToAllLODs

Applies the vertex colors found in LOD level 0 to all contained LOD levels in the SkeletalMeshComponent

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MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h

Include

#include "MeshPaintHelpers.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintHelpers.cpp

Syntax

static void ApplyVertexColorsToAllLODs
(
    IMeshPaintComponentAdapter & GeometryInfo,
    USkeletalMeshComponent * SkeletalMeshComponent
)

Remarks

Applies the vertex colors found in LOD level 0 to all contained LOD levels in the SkeletalMeshComponent

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