UMeshPaintingToolset::GetInstanceColorDataInfo

Retrieves the number of bytes used to store the per-instance LOD vertex color data from the static mesh component

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h

Include

#include "MeshPaintHelpers.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintHelpers.cpp

Syntax

static void GetInstanceColorDataInfo
(
    const UStaticMeshComponent * StaticMeshComponent,
    int32 LODIndex,
    int32 & OutTotalInstanceVertexColorBytes
)

Remarks

Retrieves the number of bytes used to store the per-instance LOD vertex color data from the static mesh component

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