Module |
|
Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h |
Include |
#include "MeshPaintHelpers.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintHelpers.cpp |
static int32 GetNumberOfUVs
(
const UMeshComponent * MeshComponent,
int32 LODIndex
)
Returns the number of Texture Coordinates for the given MeshComponent