UMeshPaintingToolset::GetNumberOfUVs

Returns the number of Texture Coordinates for the given MeshComponent

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h

Include

#include "MeshPaintHelpers.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintHelpers.cpp

Syntax

static int32 GetNumberOfUVs
(
    const UMeshComponent * MeshComponent,
    int32 LODIndex
)

Remarks

Returns the number of Texture Coordinates for the given MeshComponent

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