UMeshPaintingToolset::SetColorDataForLOD

Sets all vertex colors for a specific LOD level in the SkeletalMesh to FillColor

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h

Include

#include "MeshPaintHelpers.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintHelpers.cpp

Syntax

static void SetColorDataForLOD
(
    USkeletalMesh * SkeletalMesh,
    int32 LODIndex,
    const FColor FillColor,
    const FColor MaskColor
)

Remarks

Sets all vertex colors for a specific LOD level in the SkeletalMesh to FillColor

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