Module |
|
Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h |
Include |
#include "MeshPaintHelpers.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintHelpers.cpp |
static bool TryGetNumberOfLODs
(
const UMeshComponent * MeshComponent,
int32 & OutNumLODs
)
OutNumLODs is set to number of Mesh LODs for the given MeshComponent and returns true, or returns false of given mesh component has no valid LODs