| UBaseBrushTool::EstimateMaximumTargetDimension()
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Module |
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Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshTexturePaintingTool.h |
Include |
#include "MeshTexturePaintingTool.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshTexturePaintingTool.cpp |
virtual double EstimateMaximumTargetDimension()
Subclasses should implement this to give an estimate of target dimension for brush size scaling