UMeshTexturePaintingTool::GetNumberOfPendingPaintChanges

Returns the number of texture that require a commit.

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshTexturePaintingTool.h

Include

#include "MeshTexturePaintingTool.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshTexturePaintingTool.cpp

Syntax

int32 GetNumberOfPendingPaintChanges() const

Remarks

Returns the number of texture that require a commit.

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