UMeshVertexPaintingTool::HasAccept

Windows
MacOS
Linux

Override Hierarchy

UInteractiveTool::HasAccept()

UMeshVertexPaintingTool::HasAccept()

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshVertexPaintingTool.h

Include

#include "MeshVertexPaintingTool.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshVertexPaintingTool.cpp

Syntax

virtual bool HasAccept() const

Returns

true if this Tool support being Accepted, ie calling Shutdown(EToolShutdownType::Accept)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss