Module |
|
Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h |
Include |
#include "TexturePaintToolset.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/TexturePaintToolset.cpp |
static UTexture2D * CreateTempUncompressedTexture
(
UTexture2D * SourceTexture
)
Static: Creates a temporary texture used to transfer data to a render target in memory