UTexturePaintToolset::CreateTempUncompressedTexture

Static: Creates a temporary texture used to transfer data to a render target in memory

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h

Include

#include "TexturePaintToolset.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/TexturePaintToolset.cpp

Syntax

static UTexture2D * CreateTempUncompressedTexture
(
    UTexture2D * SourceTexture
)

Remarks

Static: Creates a temporary texture used to transfer data to a render target in memory

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