UTexturePaintToolset::GetMaxSupportedBytesPerPixelForPainting

Returns the maximum bytes per pixel that are supported for source textures when painting.

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h

Include

#include "TexturePaintToolset.h"

Syntax

static constexpr int32 GetMaxSupportedBytesPerPixelForPainting()

Remarks

Returns the maximum bytes per pixel that are supported for source textures when painting. This limitation is set by CreateTempUncompressedTexture.

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