UTexturePaintToolset::GetTempUncompressedTexturePixelFormat

Returns the pixel format that CreateTempUncompressedTexture uses to create render target data for painting.

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References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h

Include

#include "TexturePaintToolset.h"

Syntax

static constexpr EPixelFormat GetTempUncompressedTexturePixelFormat()

Remarks

Returns the pixel format that CreateTempUncompressedTexture uses to create render target data for painting.

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