UTexturePaintToolset::RetrieveMeshSectionsForTextures

Retrieve LOD mesh sections from MeshComponent which use one of the given textures

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h

Include

#include "TexturePaintToolset.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/TexturePaintToolset.cpp

Syntax

static void RetrieveMeshSectionsForTextures
(
    const UMeshComponent * MeshComponent,
    int32 LODIndex,
    TArray< const UTexture * > Textures,
    TArray< FTexturePaintMeshSectionInfo > & OutSectionInfo
)

Remarks

Retrieve LOD mesh sections from MeshComponent which use one of the given textures

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