Module |
|
Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h |
Include |
#include "TexturePaintToolset.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/TexturePaintToolset.cpp |
static void RetrieveTexturesForComponent
(
const UMeshComponent * Component,
IMeshPaintComponentAdapter * Adapter,
TArray< FPaintableTexture > & OutTextures
)
Retrieves all Paintable Textures from the given MeshComponent