Module |
|
Header |
/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/MeshProcessingLibrary/Public/MeshProcessingLibrary.h |
Include |
#include "MeshProcessingLibrary.h" |
enum EJacketingTarget
{
Level,
Mesh,
}
Name |
Description |
---|---|
Level |
Apply jacketing on the level, will hide/tag/destroy actors and static mesh components. |
Mesh |
Apply jacketing on the mesh, will remove triangles/vertices. |