UMeshProcessingLibrary::DefeatureMesh

Remove holes, emerging and/or non-emerging, and bumps (features).

Windows
MacOS
Linux

References

Module

MeshProcessingLibrary

Header

/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/MeshProcessingLibrary/Public/MeshProcessingLibrary.h

Include

#include "MeshProcessingLibrary.h"

Source

/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/MeshProcessingLibrary/Private/MeshProcessingLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Mesh Processing | StaticMesh")
static void DefeatureMesh
(
    UStaticMesh * StaticMesh,
    int32 LODIndex,
    const UMeshDefeaturingParameterObject * Parameters
)

Remarks

Remove holes, emerging and/or non-emerging, and bumps (features).

Parameters

Parameter

Description

StaticMesh

Static mesh to remove features from.

LODIndex

Index of the StaticMesh LOD.

Parameters

Parameter values to use for the defeaturing.

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