FMicrosoftSpatialSound::ProcessAudio

Processes audio with the given input and output data structs.

Windows
MacOS
Linux

Override Hierarchy

IAudioSpatialization::ProcessAudio()

FMicrosoftSpatialSound::ProcessAudio()

References

Module

MicrosoftSpatialSound

Header

/Engine/Plugins/Runtime/MicrosoftSpatialAudio/Source/MicrosoftSpatialSound/Public/MicrosoftSpatialSoundPlugin.h

Include

#include "MicrosoftSpatialSoundPlugin.h"

Source

/Engine/Plugins/Runtime/MicrosoftSpatialAudio/Source/MicrosoftSpatialSound/Private/MicrosoftSpatialSoundPlugin.cpp

Syntax

virtual void ProcessAudio
(
    const FAudioPluginSourceInputData & InputData,
    FAudioPluginSourceOutputData & OutputData
)

Remarks

Processes audio with the given input and output data structs.

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