UCollectSurfacePathMechanic::LoopWasClosed

Whether the path was finished by the user clicking on the first point

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CollectSurfacePathMechanic.h

Include

#include "Mechanics/CollectSurfacePathMechanic.h"

Syntax

bool LoopWasClosed() const

Remarks

Whether the path was finished by the user clicking on the first point

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss