UVoxelProperties

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Inheritance Hierarchy

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/PropertySets/VoxelProperties.h

Include

#include "PropertySets/VoxelProperties.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVoxelProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bAutoSimplify

Automatically simplify the result of voxel-based meshes.

Public variable UProperty Category, EditAnywhere

bool

 

bRemoveInternalSurfaces

Remove internal, occluded geometry

Public variable UProperty Category, EditAnywhere, Meta

double

 

CubeRootMinComponentVolume

Automatically remove components smaller than this (to clean up any isolated floating bits)

Public variable UProperty Category, EditAnywhere, Meta

double

 

SimplifyMaxErrorFactor

The max error (as a multiple of the voxel size) to accept when simplifying the output

Public variable UProperty Category, EditAnywhere, Meta

int32

 

VoxelCount

The size of the geometry bounding box major axis measured in voxels

Functions

Name Description

Public function

void

 

SetPropertiesOnOp

(
    FVoxelBaseOp & Op
)

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