Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GroupTopologySelector.h |
Include |
#include "Selection/GroupTopologySelector.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Selection/GroupTopologySelector.cpp |
void Initialize
(
const FDynamicMesh3 * Mesh,
const FGroupTopology * Topology
)
Initialize the selector with the given Mesh and Topology. This does not create the internal data structures, this happens lazily on GetGeometrySet()