FSelectClickedAction::DoRayCast

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Selection/SelectClickedAction.h

Include

#include "Selection/SelectClickedAction.h"

Syntax

FInputRayHit DoRayCast
(
    const FInputDeviceRay & ClickPos,
    bool callbackOnHit
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss