ShiftModifier

Can alternately track shift modifier, however client must register this modifier w/ behavior

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Selection/SelectClickedAction.h

Include

#include "Selection/SelectClickedAction.h"

Syntax

static const int ShiftModifier = 1;

Remarks

Can alternately track shift modifier, however client must register this modifier w/ behavior

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss