UPolygonSelectionMechanic::UpdateHighlight

Hover API Update the hover highlight based on the hit elements at the given World Ray

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Selection/PolygonSelectionMechanic.h

Include

#include "Selection/PolygonSelectionMechanic.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Selection/PolygonSelectionMechanic.cpp

Syntax

bool UpdateHighlight
(
    const FRay & WorldRay
)

Remarks

Hover API Update the hover highlight based on the hit elements at the given World Ray

Returns

true if something was hit and is now being hovered

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