Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/ToolSceneQueriesUtil.h |
Include |
#include "ToolSceneQueriesUtil.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/ToolSceneQueriesUtil.cpp |
namespace ToolSceneQueriesUtil
{
double ToolSceneQueriesUtil::CalculateDimensionFromVisualAngleD
(
const UInteractiveTool * Tool,
const FVector3d & Point,
double TargetVisualAngleDeg
)
}
(approximate) 3D dimension that corresponds to a radius of target visual angle around Point, for current camera position