ToolSceneQueriesUtil::CalculateDimensionFromVisualAngleD

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References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/ToolSceneQueriesUtil.h

Include

#include "ToolSceneQueriesUtil.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/ToolSceneQueriesUtil.cpp

Syntax

namespace ToolSceneQueriesUtil
{
    double ToolSceneQueriesUtil::CalculateDimensionFromVisualAngleD
    (
        const UInteractiveTool * Tool,
        const FVector3d & Point,
        double TargetVisualAngleDeg
    )
}

Returns

(approximate) 3D dimension that corresponds to a radius of target visual angle around Point, for current camera position

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