Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/ToolSceneQueriesUtil.h |
Include |
#include "ToolSceneQueriesUtil.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/ToolSceneQueriesUtil.cpp |
namespace ToolSceneQueriesUtil
{
bool ToolSceneQueriesUtil::IsPointVisible
(
const FViewCameraState & CameraState,
const FVector3d & Point
)
}
false if point is not currently visible (approximately)