ToolSceneQueriesUtil::PointSnapQuery

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

ToolSceneQueriesUtil::PointSnapQuery

(
    const UInteractiveTool* Tool,
    const FVector3d& Point1,
    const FVector3d& Point2,
    double VisualAngleThreshold
)

Test if two points are close enough to snap together.

Public function

bool

 

ToolSceneQueriesUtil::PointSnapQuery

(
    const FViewCameraState& CameraStat...,
    const FVector3d& Point1,
    const FVector3d& Point2,
    double VisualAngleThreshold
)

Test if two points are close enough to snap together.

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