Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/ToolSetupUtil.h |
Include |
#include "ToolSetupUtil.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/ToolSetupUtil.cpp |
namespace ToolSetupUtil
{
UMaterialInterface * ToolSetupUtil::GetDefaultMaterial
(
UInteractiveToolManager * ToolManager,
UMaterialInterface * SourceMaterial
)
}
Get the default material to use for objects in an InteractiveTool. Optionally use SourceMaterial if it is valid.
default material to use for objects in a tool.
Parameter |
Description |
---|---|
SourceMaterial |
optional material to use if available |