ToolSetupUtil::GetDefaultMaterial

Get the default material to use for objects in an InteractiveTool.

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/ToolSetupUtil.h

Include

#include "ToolSetupUtil.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/ToolSetupUtil.cpp

Syntax

namespace ToolSetupUtil
{
    UMaterialInterface * ToolSetupUtil::GetDefaultMaterial
    (
        UInteractiveToolManager * ToolManager,
        UMaterialInterface * SourceMaterial
    )
}

Remarks

Get the default material to use for objects in an InteractiveTool. Optionally use SourceMaterial if it is valid.

Returns

default material to use for objects in a tool.

Parameters

Parameter

Description

SourceMaterial

optional material to use if available

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