FQuickAxisRotator::SetActiveFrameFromWorldNormal

Set current snap-axis frame to a frame at the given Origin with Z aligned to the given Normal.

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References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Transforms/QuickAxisRotator.h

Include

#include "Transforms/QuickAxisRotator.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Transforms/QuickAxisRotator.cpp

Syntax

virtual void SetActiveFrameFromWorldNormal
(
    const FVector3d & Origin,
    const FVector3d & Normal,
    bool bAlignToWorldAxes
)

Remarks

Set current snap-axis frame to a frame at the given Origin with Z aligned to the given Normal.

Parameters

Parameter

Description

bAlignToWorldAxes

if true, the frame is rotated around the Normal so that the X and Y axes are best-aligned to the World axes

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