FQuickAxisTranslater::UpdateCameraState

Update internal copy of camera state. You must call this for snapping to work!

Windows
MacOS
Linux

Override Hierarchy

FQuickTransformer::UpdateCameraState()

FQuickAxisTranslater::UpdateCameraState()

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Transforms/QuickAxisTranslater.h

Include

#include "Transforms/QuickAxisTranslater.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Transforms/QuickAxisTranslater.cpp

Syntax

virtual void UpdateCameraState
(
    const FViewCameraState & CameraState
)

Remarks

Update internal copy of camera state. You must call this for snapping to work!

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