Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/Transforms/QuickAxisTranslater.h |
Include |
#include "Transforms/QuickAxisTranslater.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/Transforms/QuickAxisTranslater.cpp |
Try to find the best snap point for the given Ray, and store in SnapPointOut if found
true if found
Parameter |
Description |
---|---|
Ray |
3D ray in space of snap points |
SnapPointOut |
found snap point |
PositionConstraintFunc |
Function that projects potential snap points onto constraint surfaces (eg grid points) |