Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseDynamicMeshComponent.h |
Include |
#include "BaseDynamicMeshComponent.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/BaseDynamicMeshComponent.cpp |
virtual void ClearSecondaryRenderMaterial()
Clear any active override render material