UBaseDynamicMeshComponent::HasOverrideRenderMaterial

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References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/BaseDynamicMeshComponent.h

Include

#include "BaseDynamicMeshComponent.h"

Syntax

virtual bool HasOverrideRenderMaterial
(
    int k
) const

Returns

true if an override render material is currently enabled for the given MaterialIndex

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