UE::WeightMaps::GetVertexWeightMap

Extract a per-vertex weight map from a MeshDescription If the attribute with the given name is not found, a WeightMap initialized with the default value is returned

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References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/WeightMapUtil.h

Include

#include "WeightMapUtil.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/WeightMapUtil.cpp

Syntax

namespace UE
{
    namespace WeightMaps
    {
        bool UE::WeightMaps::GetVertexWeightMap
        (
            const FMeshDescription * Mesh,
            FName AttributeName,
            FIndexedWeightMap1f & WeightMap,
            float DefaultValue
        )
    }
}

Remarks

Extract a per-vertex weight map from a MeshDescription If the attribute with the given name is not found, a WeightMap initialized with the default value is returned

Returns

false if weight map was not found

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