UPreviewMesh::ApplyChange

Apply/Revert a vertex deformation change to the internal mesh (implements [IMeshVertexCommandChangeTarget](API\Plugins\ModelingComponents\Changes\IMeshVertexCommandChangeTarget))

Windows
MacOS
Linux

Override Hierarchy

IMeshVertexCommandChangeTarget::ApplyChange()

UPreviewMesh::ApplyChange()

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h

Include

#include "PreviewMesh.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp

Syntax

virtual void ApplyChange
(
    const FMeshVertexChange * Change,
    bool bRevert
)

Remarks

Apply/Revert a vertex deformation change to the internal mesh (implements IMeshVertexCommandChangeTarget)

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