UPreviewMesh::Bake

Write the internal mesh to a MeshDescription

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h

Include

#include "PreviewMesh.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp

Syntax

void Bake
(
    FMeshDescription * MeshDescription,
    bool bHaveModifiedToplogy
)

Remarks

Write the internal mesh to a MeshDescription

Parameters

Parameter

Description

bHaveModifiedToplogy

if false, we only update the vertex positions in the MeshDescription, otherwise it is Empty()'d and regenerated entirely

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss