UPreviewMesh::CreateInWorld

Construction / destruction Create preview mesh in the World with the given transform

Windows
MacOS
Linux

References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h

Include

#include "PreviewMesh.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp

Syntax

void CreateInWorld
(
    UWorld * World,
    const FTransform & WithTransform
)

Remarks

Construction / destruction Create preview mesh in the World with the given transform

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