[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
USimpleDynamicMeshComponent * DynamicMeshComponent
This component is set as the root component of TemporaryParentActor
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
USimpleDynamicMeshComponent * DynamicMeshComponent
This component is set as the root component of TemporaryParentActor