Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h |
Include |
#include "PreviewMesh.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp |
void ForceRebuildSpatial()
Force rebuild of internal spatial data structure. Can be used in context of DeferredEditMesh to rebuild spatial data structure w/o rebuilding render data