FastNotifyVertexAttributesUpdated

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

FastNotifyVertexAttributesUpdated

(
    EMeshRenderAttributeFlags UpdatedAt...
)

Call this instead of NotifyMeshUpdated() if you have only updated the vertex positions/attributes This function will update the existing RenderProxy buffers if possible, rather than create new ones.

Public function

void

 

FastNotifyVertexAttributesUpdated

(
    bool bNormals,
    bool bColors,
    bool bUVs
)

Call this instead of NotifyMeshUpdated() if you have only updated the vertex attributes (but not positions).

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback