USimpleDynamicMeshComponent::GetCurrentSceneProxy

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References

Module

ModelingComponents

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents/Public/SimpleDynamicMeshComponent.h

Include

#include "SimpleDynamicMeshComponent.h"

Syntax

FSimpleDynamicMeshSceneProxy * GetCurrentSceneProxy()

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