EM_ModelingToolsEditorModeId

Windows
MacOS
Linux

References

Module

ModelingToolsEditorMode

Header

/Engine/Plugins/Experimental/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsEditorMode.h

Include

#include "ModelingToolsEditorMode.h"

Syntax

static const FEditorModeID EM_ModelingToolsEditorModeId = TEXT("EM_ModelingToolsEditorMode");

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss