| TSharedFromThis
|
Module |
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Header |
/Engine/Plugins/Experimental/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsActions.h |
Include |
#include "ModelingToolsActions.h" |
class FSculptToolActionCommands : public TInteractiveToolCommands< FSculptToolActionCommands >
Each TCommands can only have a single (chord,action) binding, regardless of whether these would ever be used at the same time. And we cannot create/register TCommands at runtime. So, we have to define a separate TCommands instance for each Tool. This is unfortunate.
Name | Description | |
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FSculptToolActionCommands() |
Name | Description | ||
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GetToolDefaultObjectList ( |
Interface that subclasses need to implement RegisterCommands() needs actual UInteractiveTool instances for all the Tools that want to provide Actions which will be connected to hotkeys. |