UTrailToolManagerBuilder::BuildTool

Create a new instance of this builder's Tool

Windows
MacOS
Linux

Override Hierarchy

UInteractiveToolBuilder::BuildTool()

UTrailToolManagerBuilder::BuildTool()

References

Module

MotionTrailEditorMode

Header

/Engine/Plugins/Experimental/MotionTrailEditorMode/Source/MotionTrailEditorMode/Public/MotionTrailEditorToolset.h

Include

#include "MotionTrailEditorToolset.h"

Source

/Engine/Plugins/Experimental/MotionTrailEditorMode/Source/MotionTrailEditorMode/Private/MotionTrailEditorToolset.cpp

Syntax

virtual UInteractiveTool * BuildTool
(
    const FToolBuilderState & SceneState
) const

Remarks

Create a new instance of this builder's Tool

Returns

a new instance of the Tool, or nullptr on error/failure

Parameters

Parameter

Description

SceneState

the current scene selection state, etc

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback