FGrainTableEntry

Windows
MacOS
Linux

References

Module

MotoSynth

Header

/Engine/Plugins/Experimental/MotoSynth/Source/MotoSynth/Public/MotoSynthSourceAsset.h

Include

#include "MotoSynthSourceAsset.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FGrainTableEntry

Variables

Name Description

Public variable UProperty

int32

 

AnalysisSampleIndex

Public variable UProperty

float

 

RPM

The RPM of the grain when it starts.

Public variable UProperty

int32

 

SampleIndex

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