EMoviePipelineTextureStreamingMethod

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineGameOverrideSetting.h

Include

#include "MoviePipelineGameOverrideSetting.h"

Syntax

enum EMoviePipelineTextureStreamingMethod
{
    None,
    Disabled,
    FullyLoad,
}

Values

Name

Description

None

This will not change the texture streaming method / cvars the users has set.

Disabled

Disable the Texture Streaming system.

FullyLoad

Fully load used textures instead of progressively streaming them in over multiple frames.

Remarks

Copyright Epic Games, Inc. All Rights Reserved.

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